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Making eyelid rig with driven keys and expressions using Autodes

  • 319 user views 0 reviews

Here's simple eye region model with eyeball. Goal for this tutorial is to make few blend shapes for 4 position of eye and drive that blend shapes automatically as eye ball rotating. Also on the end of

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Modeling reading table - Tutorial for beginners

  • 380 user views 0 reviews

In this tutorial, we will make a simple reading table with chair and books using poly modeling. Follow the steps as shown below....

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Modeling Kempston Pro Joystick using Autodesk Maya

  • 494 user views 0 reviews

In this tutorial you will learn how to model kempston pro joystick using polygons and NURBS. For a Reference image you can search in Google Images. Follow the steps as shown below....

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Modeling a table lamp - Tutorial for beginners

  • 373 user views 0 reviews

In this tutorial, we will model and set-up light for making a Table Lamp in Maya. I assume that you are already familiar with the basic modeling techniques and interface of Autodesk Maya. Follow the s

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Bridge - Polygon Modeling tools

  • 458 user views 0 reviews

The Bridge action allows you to create a mesh connecting pairs of border edges, in other words bridging them.

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Extrude - Polygon Modeling Tools

  • 423 user views 0 reviews

The Extrude tool, allows you to pull new faces from existing faces, edges or vertices. It is one of the most used tools/actions in polygon modeling

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Create a Grand Piano in Maya

  • 647 user views 0 reviews

Learn how to model, texture and render a Grand Piano in Maya.

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The Mental Ray Round corners node

  • 356 user views 0 reviews

Learn how to add bevel to edges at render time using Mental Ray's mia_roundcorners node.

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Preparing image planes in Photoshop

  • 498 user views 0 reviews

Learn how to cut up and prepare image planes for automotive modeling with Photoshop.

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3D Character Rigging - Setting Up The Skeleton

  • 508 user views 0 reviews

This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is:- Setting up the skeleton.

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Rendering smooth wireframes in Maya

  • 356 user views 0 reviews

Learn how to render out and composite smooth wireframes for your models.

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Using Mental Ray's mib_cie_d node

  • 398 user views 0 reviews

Achieve a realistic color temperature with Mental Ray's mib_cie_d node.