c++/opengl --part2 : using textures and keyboard input

c++/opengl --part2 : using textures and keyboard input

ill continue from where we stopped in the first tutorial, in part one we learned how to setup an opengl application window and draw a little shape, in this tutorial we will learn how to add input from the keyboard and adding textures to our shapes. after that we will do a little game with the new stuff we have learned

Website Link Visit Link Here
Author: CodeCall Programming Forum

  • January 7, 2009 5:04 pm
  • Related Tutorials

    Subscribe to get this amazing EBOOK FREE

    By subscribing to this newsletter you agree to our Privacy Policy

    Skip to content