Introduction to Color Theory and Lighting Basics in Blender

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Introduction to Color Theory and Lighting Basics in Blender

The term "realistic lighting" doesn't just apply to natural light given off by the sun or moon?it also includes light given off by artificial sources including florescent lights, halogen lights, incandescent lights, and many other types of lights that are found in the world around us. It's important to understand not only how, but also why certain light sources behave as they do, so we can effectively apply the right lighting techniques to our 3D scenes.

To understand how light works, in this article by Aaron W. Powell, author of Blender 2.5 Lighting and Rendering, we're going to take a look at:

* Basic color theory and color relationships
* Color temperature
* Various light sources
* Chromatic adaptation
* Lamp types in Blender

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Author: Packt Publishing
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ToolBox
  • April 15, 2011 8:03 pm
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